Welcome to the first episode of my new podcast, Nobody Knows Best. In this episode, we go into the origins of the name of the podcast and what best really means.
The average AAA game costs $60, despite inflation. Publishers and game studios have taken to DLC, Season Passes, and microtransactions to offset the costs and make their products last longer once they’
Vulnerable games are games that are themselves in front of players. Like seeing a person open up and share themselves with someone they trust, vulnerable games take a chance at trying to connect
I’m not going to single out anyone or pretend that I have the power to tell people what they can and cannot do. I’m not going to say that a person’
We see them splashing inspiration on a canvas, and the results look amazing. They bring the imaginary and the abstract into our world, shaping how we look at reality. They speak in arcane
In the game industry, developers love sharing their experiences with others. By sharing their experiences, they allow others to learn from their mistakes while internalizing the lessons they’ve learned. But what